Coming Soon: Title Graphics and Mobile Fullscreen!
Hey Dungeoneers, I’m still releasing patches for v3.2, and as a rare surprise, this one’s big enough to get a little blog post!
Shattered Pixel Dungeon v3.2.0!
Hey Dungeoneers, Shattered v3.2.0 has been released! v3.2 comes with a major overhaul to thrown weapons, balance changes to some subclasses, and a major QoL change to accuracy/evasion effects.
Coming Soon: Thrown Weapon Sets!
v3.2 has just gone to beta, with an overhaul to thrown weapons and some other substantial balance and QoL changes! In this blog post I’m going to go over what’s changing in v3.2 in more detail.
Shattered Pixel Dungeon in 2025
Hey Rat Punchers, happy new year once again! After a bit of a holiday break, I’m back to work on Shattered Pixel Dungeon, which includes laying out some plans for the coming year!
Ten Years of Shattered Pixel Dungeon!
On this day, 10 years ago, I released Shattered Pixel Dungeon v0.1.0. Join me for a quick walk down memory lane, and for a preview of something very exciting that’s yet to come…
Blog Archive
Read previous Shattered Pixel blog posts including announcements, design overviews, and teasers! The blog includes a full history of my dev work since I started Shattered Pixel Dungeon in 2014.